Wednesday, October 3, 2007

Get In the Gaming Industry

Want to be a gamer? Well, according to Ian Parberry in his article, So You Want to be a Game Programmer?,”There is currently only one way of getting a job as a games programmer, and that is to write a game - or more properly, write what is known in the industry as a game demo.”

In a previous post, Video Games: 11.2 Billion Reasons to Embrace the Technology, I shared the growth and attractiveness of the gaming industry, and how this technology is beneficial in the training and development of people. Now part 2 of this series, let us explore getting into the industry.
Here is what Parberry writes on the educational aspect of getting into the industry. He highlights choosing a college and what courses to take. He writes...

Choosing a College. The author suggests choosing a college is an important task. He believes potential gamers should choose an institution with a vibrant and active computer science department. Parberry says look for a computer science department with at least 15 full-time tenure-track faculty members, and preferably one with 20-25 faculty.

What Courses to Take. Programming, Assembly Level Programming, Computer Architecture, Software Engineering, Computer Graphics, Data Structures, Algorithms, Communication Networks, AI and Expert Systems, Human Factors, Mathematics, Physics

Read more of Parberry’s article to understand the reasoning behind his comments be sure to check additional resources on the Gamedev.net site.

Extra Info

Want an insider's view on what really happens in the game development industry? Read Diana Gruber's book. Diana Gruber, computer game creator and programmer, offers information on breaking into the industry at fastgraph.com. She says the first step is to learn a programming language, preferably C and C++. Next, knowledge of assembly programming if your intent is to write low-level graphics routine.

There is lots of information out there on becoming a gamer. The above sites are good places to start. I'm no expert in gaming technology, but I see the value of having team members with gaming skills to aid in the development of people.

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